As of Squad v7.1, the developers added a new configuration line to determine how long players that are in the queue have to join the match before they lose their spot in the server.
Originally, this was set for 30 seconds by default. If a player took longer than this to join the game, they would often get the "Server is Full" error, which meant the person behind them in the queue would take their spot - this was incredibly annoying for players who had waited a long time in the queue. Thankfully, the default has been adjusted to 90 seconds, however you can set this manually yourself.
How to...
Within the Server.cfg file (Located in the SquadGame/ServerConfig/ folder:
- Add the following line if it doesn't already exist:
JoiningPlayerTimeout=90
- Save the file, and restart your server
Setting the above will set the timeout to 90 seconds. You can substitute this with any number, designating the amount of seconds until the queue spot is given up. We recommend leaving this at 90 seconds to avoid slow queue movements, however if your players have a non-optimal connection to the server, you may find increasing this number to be beneficial.
Further Reading
How to add Admins to your Squad Dedicated Server
How to change the Map Rotation of your Squad Dedicated Server
How to change the name of your Squad Dedicated Server
How to setup RCON for your Squad Dedicated Server
Still have questions?
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