Cultivating a good map rotation is essential for running a good Post Scriptum server - keeping the play fresh and exciting every time someone jumps into your server. Some maps are buggy, some are unbalanced, and some you simply don't like the look of (Chapter 4 maps... I'm looking at you...).

One thing to bear in mind is how Post Scriptum makes Map Selection fairly easy - it breaks it up into Level and Layer (or Map and Layer):

  • Level - this is the overarching structure of the "map" you are playing on - ie. Narva
  • Layer - this is the level setup in a certain way, with certain capture points and different map boundaries - this also includes the game mode - ie. Narva AAS v1

How to...

There is one file contained within the Post Scriptum server config files that allow for finite control over the Map Rotation process - they are:

  • MapRotation.cfg

Within this file, you have control over what layers specifically are played. From top to bottom, you list out your specific layers you wish to play. A full list of all layers within the Map Rotation are listed below (and you can remove these from the list by placing a // in front of a layer):

 

ProvingGround
ProvingGround Brei
ProvingGround Armoured 1940
ProvingGround Armoured 1944
ProvingGround Armoured 1944 Light
ProvingGround RAAS 1940
ProvingGround RAAS 1944

Arnhem
Arnhem Offensive 01
Arnhem Offensive 02
Arnhem Offensive 03
Arnhem RAAS UK

Best
Best Offensive 01
Best Offensive 02
Best Offensive 03
Best Offensive 04
Best RAAS US
Best RAAS UK

Carentan
Carentan Offensive 01
Carentan Offensive 02
Carentan Offensive 03
Carentan Invasion 01
Carentan Skirmish
Carentan RAAS US
Carentan Supremacy 1944

Dinant
Dinant Offensive 01
Dinant Offensive 02
Dinant Offensive 03
Dinant RAAS
Dinant Skirmish

Doorwerth
Doorwerth Offensive 01
Doorwerth Offensive 02
Doorwerth Offensive 03
Doorwerth Offensive 04
Doorwerth Offensive 05
Doorwerth Offensive 06
Doorwerth Offensive 07
Doorwerth RAAS UK
Doorwerth Skirmish
Doorwerth Armoured 1944
Doorwerth Armoured 1944 Light
Doorwerth Supremacy 1944

Driel
Driel Offensive 01
Driel Offensive 02
Driel Offensive 03
Driel Offensive 04
Driel Offensive 05
Driel Offensive 06
Driel Offensive 07
Driel Offensive 08
Driel RAAS UK 01
Driel RAAS UK 02
Driel Armoured 1940
Driel Armoured 1944
Driel Armoured 1944 Light
Driel Supremacy 1944

Foy
Foy Offensive 01
Foy Offensive 02
Foy Offensive 03
Foy Offensive 04
Foy Offensive 05
Foy Offensive 06
Foy RAAS 01
Foy Supremacy 1944
Foy Armoured 1944

Grave
Grave Offensive 01
Grave Offensive 02
Grave Offensive 03
Grave RAAS US
Grave Skirmish

Haguenau
Haguenau Offensive 01
Haguenau Offensive 02
Haguenau Offensive 03
Haguenau Offensive 04
Haguenau Offensive 05
Haguenau Offensive 06
Haguenau Offensive 07
Haguenau Offensive 08
Haguenau Offensive 09
Haguenau Offensive 10
Haguenau RAAS 01
Haguenau Supremacy 1944

Heelsum
Heelsum Offensive 01
Heelsum Offensive 02
Heelsum Offensive 03
Heelsum Offensive 04
Heelsum Offensive 05
Heelsum Offensive 06
Heelsum Offensive 07
Heelsum RAAS UK
Heelsum Skirmish
Heelsum Supremacy 1944

Maginot
Maginot Offensive 01
Maginot Offensive 03
Maginot Offensive 04
Maginot Offensive 05
Maginot Offensive 06
Maginot Offensive 07
Maginot RAAS
Maginot Supremacy 1940
Maginot Supremacy 1944

Oosterbeek
Oosterbeek Offensive 01
Oosterbeek Offensive 02
Oosterbeek Offensive 03
Oosterbeek Offensive 04
Oosterbeek Offensive 05
Oosterbeek Offensive 06
Oosterbeek RAAS UK
Oosterbeek RAAS US
Oosterbeek Armoured 1944
Oosterbeek Armoured 1944 Light
Oosterbeek Supremacy 1944

St Mere Eglise
St Mere Eglise Invasion 01
St Mere Eglise Invasion 02
St Mere Eglise Offensive 01
St Mere Eglise RAAS US
St Mere Eglise Armoured 1944
St Mere Eglise Armoured 1944 Light
St Mere Eglise Supremacy 1944

Stonne
Stonne Offensive 01
Stonne Offensive 02
Stonne Offensive 03
Stonne RAAS
Stonne Skirmish
Stonne Armoured 1940
Stonne Armoured 1944
Stonne Armoured 1944 Light
Stonne Supremacy 1940

Utah Beach
Utah Beach Invasion 01
Utah Beach Invasion 02
Utah Beach Offensive 01
Utah Beach Offensive 02
Utah Beach Armoured 1944
Utah Beach Armoured 1944 Light
Utah Beach RAAS
Utah Beach Supremacy 1944

Veghel
Veghel Offensive 01
Veghel Offensive 02
Veghel Offensive 03
Veghel Offensive 04
Veghel Offensive 05
Veghel RAAS US
Veghel RAAS UK
Veghel Skirmish
Veghel Armoured 1944
Veghel Armoured 1944 Light
Veghel Supremacy 1944

Velmolen
Velmolen Offensive 01
Velmolen Offensive 02
Velmolen Offensive 03
Velmolen Offensive 04
Velmolen RAAS US
Velmolen RAAS UK
Velmolen Armoured 1940
Velmolen Armoured 1944
Velmolen Armoured 1944 Light
Velmolen Supremacy 1944

Note that there are layers AND maps as a whole - placing an entire map (for example, Velmolen) will make it so that a layer at random for that map will be chosen when this line comes up for play.

Finally, setting a randomisation method. After setting up the relevant files, you will need to select a map rotation method (for Southnode customers, this is located in the Server Config section of your instance configuration). There are 3 possible choices:

  • Always - this will rotate through the MapRotation file completely randomly, starting at a random point and randomising from the entire list
  • First - this will rotate through the MapRotation file randomly for the first map only, starting at a random point and then proceeding from there
  • None - this will rotate through the MapRotation file from top to bottom, in order, without any randomisation

Any changes to any of these files or configurations above will require a server restart to take effect.

Further Reading

 

 

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